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PUZZLE GAME Pieces of puzzle, ideally with the client’s product photo, are put together on a touchscreen. The game also offers time assembling and various difficulty levels. |
CATCH GAME
Objects (falling or approaching from infinity) fall or fly on the touchscreen. Multiple types of objects with various scores are available. The goal is to catch as many objects as possible and to achieve the highest score. Ideally, the game ends when a certain number of uncaught objects is reached.
QUIZ GAME
Ancillary game which can be used as a separate interactive content, or as a complement to the above‑mentioned games.

