Natural sciences and robotics in an interesting and practical way
Natural sciences can be difficult and uninteresting for many students. It is mainly caused by the education system that makes pupils sit by their desks and learn theoretically about things that can be taught in a much more attractive way
- Physics, chemistry, biology and ecology are interesting sciences that often seem too abstract and complex to the students. How can we change it? Teaching natural sciences with a research approach! The pupil acquires and develops knowledge, skills and different attitudes towards the functioning of natural laws by an interesting and attractive form. In addition, such learning demonstrably supports good relationships and classroom collaboration.
- The Measuring System PASCO or the building kits LEGO Education and VEX Robotics develop the core skills of pupils and students.
- Worldwide, the trend of robotics, coding, or gamification is steadily increasing in education. The meaning of robotics as a support tool for teaching (not only) technical fields in schools cannot be doubted. In addition to the educational value, it helps to develop soft motor skills, logical thinking, pupils' creativity in finding alternative solutions, their creative abilities, imagination and fantasy.
- A stable, accessible and secure network infrastructure with sufficient connectivity is needed for the smooth and reliable operation of ICT in schools.
PASCO in action
Just everything that's going on in one place
We always try to find the best solution meeting the needs of every individual customer. We offer partnerships aimed at ongoing development.
We provide comprehensive designing for audiovisual and presentation systems. A sound project documentation is a prerequisite for any successful solution.
Our team of top professionals provides for installation of the equipment. Our clients highly value their friendly attitude, technical knowledge, flexile approach and adherence to schedule.
You need essential skills or want to further develop or be inspired in using ICT tools? Then make your choice from a wide range of courses or accredited schemes managed by AV MEDIA’s lecturers.
If, for any reason, equipment delivered from us does not perform correctly, we will do our best to help you as fast as possible. We are here for you 7 days a week.
We offer rental and operation of our leading edge audiovisual/IT equipment for a broad range of events, from business training sessions, social events and trade fair expositions to entertaining shows.
Interactive SMART board brings new opportunities to teaching. It is integrated with a computer and touch-sensitive. Touch control of applications and entering text with digital ink make it easy.
Interactive SMART Board displays are an interesting alternative to interactive boards. They are suitable for smaller areas, while SMART Podium displays are more appropriate for larger rooms.
Interactive SMART Table and interactive SmartCubes are devices supporting collaboration and developing children’s communication skills. They are suitable for kindergartens and lower primary schools.
LEGO and VEX as a support for technical education in schools.
Interactive SMART Board flat displays are new to the market. They have a brighter picture, greater resolution and no shielding.
Projection screens are an inseparable part of any data projector installation. The projection surface directs light from the projector to the spectator, enhancing image brightness and contrast.
A data projector is a device visualizing a signal from computer or another source on a projection screen. Data projector should be applied when a larger image is required than the diagonal of LCDs.
Data projector is a device visualizing a signal from computer or another source on a projection screen. It should be used when a larger image is required than the diagonal of LCD monitors.
Document cameras read any 3D object or text and then use a projector or display to visualize it for a group of people.
Software applications in a school environment are focused on the involvement of students based on interactive boards or student devices within a class or in a cloud environment.